Two-minute review
The rival of Steelseries 5 is an addition of average range to the rival series of game mice. At $ 59, it arises above $ 30 (£ 23, AUS $ 46) rival 3 and well below $ 79 (£ 79, about AU $ 100) rival 600 and $ 119 (£ 119, AU $ 169) Wireless rival 650. In double the price of rival 3, rival 5, naturally, offers some considerable updates, and it is not too short from its most premium brothers. Of course, the rival 5 still has to face competition competition since without, as the versatile Razer Basilisk X Hyperspeed at $ 59 (£ 59, AU $ 109), which negotiates RGB lights and additional thumbball buttons for Wireless performance.
El Rival 5 is showing its heritage with the appearance that it is closely pimpled, the premium rival 600. Steelseries has toned by the gaps between the mouse sections, and the hard angles and battery bat around the main buttons softened slightly. The form is still largely similar, but it is just a thicker hair in the front and thinner on the back. In hand, it feels similar to the oldest rival, but it is remarkably lighter in 85 grams and lacks the option of adding metallic weights for those who like the most. It also lacks silicone side handles, but slightly harsh curvature and texture make it easy to maintain. SteelSeries has also maintained the exceptional light show on the screen with custom RGB lighting areas on the mouse wheel and palm, as well as two light strips on the sides of the rest of the palm with four controllable zones each, which It makes a total of ten zones. The lighting areas in the strips are mixed a little, but it still looks great. However, lighting fight with orange and green tones, so be careful if those are your favorite colors.
A larger design change is at the button’s layout. The rival 5 remains its main mouse buttons on the front with a pulsable scroll wheel and a DPI switch in the middle, although this time SteelSeries has used switches with an IP54 rating to maintain dust and liquids. The side buttons on the mouse are altered. The buttons forward and backward are mostly unchanged, but the front thumb button has become slightly easier to reach. SteelSeries has also added another thumb button on the batch that can be hit up or down. This gives rival 5 a total of nine different buttons, with five available only for the thumb.
In use, the rival 5 is up to the reputation of your family. The light design makes the rival 5 easy to move, as well as the new super mesh cable, which can get some lumps, but it moves quite freely. Combining that with incredibly precise tracking of the Truemove air sensor within the mouse and our goal in the game always feels good.
We find the soft and consistent follow-up, which allows us to maintain our sword changes and the jabs accurate to enemies in cavalry 2, enough to survive occasionally to jump to jump through three enemies at a time. Pinpoint pointing and films are also kept up as we dug through tunnels and caverns in the Galactic Deep Roca, with the aim that each shot has the weak points of enemies.
All rival 5 buttons offer a consistent click that does not take too much force or feel too soft, which is especially nice in the thumb buttons and even more impressive for the scroll wheel. The additional thumb buttons on board can be useful, whether used for macros or assigned to common inputs. The thumb button below is still not easy to reach at the heat of the moment, and the two-way thumb button would be almost impossible to use while lifting the mouse, so that a bit limits its usefulness, but you can still work for The controls in the game that tend to emerge with a little more forecast. Steelseries software also makes it easy to register and assign macros, and runs even long without a hook.