Starfield is a science fiction based on reality, and takes inspiration from SpaceX

One of the biggest games in E3 2021 is Starfield, the next role game from Bethesda Games Studios. As the new IP explores the concepts of science fiction, a light teaser trailer in detail but sets the tone for what players can expect.

As part of the opening of the game, the Director of Todd Howard spoke with a telegraph about the inspiration for the game aesthetics and how everything was based on reality. Even though it lasted 300 years in the future, Starfield borrowed ideas that were being explored today, including SpaceX, who designed, produced and launched rocket and advanced spacecraft. Howard visited the campus “to talk to people who could see further than what I saw now” and returned with ideas that affect the appearance and nuances of the game, and gameplay.

“It can play with something where the level of technology and logic is how humanity gets where they are. You know, how do people live? How does the equipment work? What are the rules of communication? You take it indeed in a game that you can communicate from one planet to Other planets, or other remote things. But we have rules. No, they can’t – it will take years! And then you realize, like ‘Okay …’, you can use it for your advantage. “

However, even though Starfield will not get lost to far from realism, players don’t need to worry, because they are still basically games and are meant for fun.

“This is the game, let’s not be wrong,” Howard said. “But when you build these things, you can then rely on them and they create their own vibrations. There are cases in the trailer – it is a watch case, actually. You are part of the constellation so you get this Explorer watch. And that Part of the identity … You know how this works? What is that? What didn’t he do? Many of the tones. “

Come next year to Xbox

Starfield is scheduled to arrive on November 11, 2022. It comes exclusively to the Xbox Series X, Xbox Series S and PC. Bethesda Softworks is now part of the Xbox Game Studios, which consists of 23 studios.

The other future bethesda games will also be exclusive, including redfall, the immersive shooter of vampires designed by Arkane Austin and is scheduled to be released in 2022.

Rajesh

Rajesh

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